The Game Baby Steps Features Among the Most Significant Decisions I Have Ever Experienced in Gaming

I've faced some hard decisions in video games. Certain choices I made in Life is Strange series still haunt me. Ghost of Tsushima concluding moments led me to set down my controller for around ten minutes while I considered my options. I am accountable for numerous Krogan fatalities in the Mass Effect series that I would love to reverse. None of those moments compare to what could be the hardest choice I've ever made in a video game — and it concerns a massive stairway.

The Game Baby Steps, the newest release from the makers of Ape Out, is not really a selection-based adventure. Certainly not in the conventional way. You only need to walk around a expansive environment as the main character Nate, a onesie-wearing manchild who can struggle to remain on his wobbly legs. It appears to be one big ragebait joke, but Baby Steps game’s power lies in its surprisingly deep narrative that will catch you off guard when you’re least expecting it. There’s no situation that showcases that quality like one major choice that I can’t stop thinking about.

Spoiler Warning

Some scene setting is needed at this point. Baby Steps game starts when Nate is transported from the basement of his home and into a fictional universe. He quickly discovers that walking through it is a struggle, as years spent as a inactive individual have weakened his muscles. The slapstick elements of it all arises from users guiding Nate gradually, trying to prevent him from falling over.

Nate requires assistance, but he has difficulty expressing that to others. As he progresses, he meets a group of unusual individuals in the world who each propose to assist him. A self-assured trekker attempts to offer Nate a guide, but he clumsily declines in the game’s most hilarious scene. When he falls into an inescapable pit and is given a way out, he attempts to act casual like he doesn’t need the help and actually wants to be trapped in the pit. Throughout the story, you encounter plenty of irritating episodes where Nate complicates his own situation because he’s too self-conscious to accept any assistance.

The Ultimate Choice

This culminates in Baby Steps’s one true moment of selection. As Nate approaches the conclusion his adventure, he finds that he must climb to the top of a frosty elevation. The de facto groundskeeper of the world (who Nate has desperately tried to duck up to this point) shows up to let him know that there are two routes to the top. If he’s up for a challenge, he can take an extremely long and risky path named The Obstacle. It is the most intimidating challenge Baby Steps includes; taking it seems inadvisable to anyone.

But there’s a second option: He can simply ascend a enormous coiled steps as an alternative and reach the summit in a few minutes. The only caveat? He’ll have to address the guardian “Master” from now on if he takes the easy route.

An Agonizing Decision

I am very serious when I say that this is an agonizing choice in context. It’s the totality of Nate's self-consciousness about himself coming to a head in one absurd moment. A portion of Nate's adventure is centered around the truth that he’s insecure of his physique and male identity. Each instance he sees that impressive outdoorsman, it’s a hard reminder of what he fails to be. Undertaking The Manbreaker could be a time where he can show that he’s as capable as his unilateral competitor, but that road is bound to be paved with more embarrassing pratfalls. Is it justified striving just to make a statement?

The steps, on the other hand, offer Nate an additional crucial instance to either accept or reject help. The player has no choice in if they reject navigation help, but they can choose to give Nate a break and take the stairs. It might seem like an simple decision, but Baby Steps is remarkably shrewd about creating doubt each time you see a simple solution. The environment includes design traps that transform an easy path into a obstacle instantly. Could the steps one more trick? Might Nate arrive at the peak just to be disappointed by some last-second gag? And more concerning, is he prepared to be humiliated another time by being compelled to refer to a strange individual as Master?

No Perfect Choice

The excellence of that situation is that there’s no right or wrong answer. Each path results in a genuine moment of personal growth and therapeutic resolution for Nate. If you decide to take on The Challenge, it’s an personal triumph. Nate at last receives a chance to prove that he’s as capable as anyone else, voluntarily accepting a difficult route rather than enduring one that he has no choice but to follow. It’s difficult, and maybe ill-advised, but it’s the moment of strength that he needs.

But there’s no shame in the staircase as well. To select that route is to at last permit Nate to receive assistance. And when he does so, he finds that there’s no real catch waiting for him. The staircase is not a trick. They go on for a long time, but they’re straightforward to ascend and he does not fall completely down if he stumbles. It’s a straightforward ascent after hours of struggle. Partway through, he even has a chat with the hiker who has, naturally, selected The Obstacle. He tries to play it cool, but you can tell that he’s exhausted, subtly ruing the needless difficulty. By the time Nate gets to the top and has to pay his debt, calling the character Lord, the arrangement scarcely looks so bad. Who has concern for humiliation by this freak?

My Experience

When I played, I selected the steps. Part of me just {wanted to call

Morgan Johnson
Morgan Johnson

Maya Chen is a gaming technology analyst with over a decade of experience covering slot machine innovations and industry developments.